Damage taken
How much damage warriors of the Navim race take from the attacks of each race.
Damage dealt
How much damage Navim attacks deal to warriors of each race.
Double damage×2
Half damage×0.5
Normal damage×1
Warriors of the Navim race, hybrids included, deal 10% more damage with Navim attacks.
Warriors
Warriors of the Navim race alone, by the level they start at.
Hybrids
Warriors of two races, one of them Navim. A hybrid multiplies the resistances of both races.
Gothax
Lv 1+
Lamp
Lv 1+
Zorudo
Lv 1+
Mizuki
Lv 10+
Desa
Lv 13+
Flania
Lv 15+
Nishi
Lv 15+
Lamp II
Lv 16+
Kokan
Lv 22+
Mikuke
Lv 30+
Tarum
Lv 35+
Umbra Jaxx III
Lv 40+
Zorudo II
Lv 40+
Blumari
Lv 45+
Gothax Evil
Lv 45+
Pumari
Lv 45+
Remari
Lv 45+
Sui
Lv 45+
Wimari
Lv 45+
Tarum II
Lv 47+
Santo
Lv 48+
Nishi II
Lv 49+
Lamp III
Lv 52+
Ligares II
Lv 55+
Nedan
Lv 55+
Orig
Lv 55+
Tentari
Lv 55+
Kokan Ultra
Lv 60+
Zorudo III
Lv 65+
Attacks
Physical16
Special14
Status2
Techniques7
Masters
Masters whose guiding race is Navim. The guiding race does not limit which warriors a master trains.




















