DuskarWiki

Warrior

Flania

Flania
Awakening difficulty
Medium
Encounter frequency
5/10
10 = met most often
From level
15
Expeditions
Met
Locations: 1
Race
Hybrid
The resistances of both races multiply
Growth per level
+37
+14 HP per level

Growth per level

  • Melee attack+6
  • Melee defense+4
  • Special attack+5
  • Special defense+4
  • Concentration+5
  • Speed+6
  • Condition+7

Every level adds these points, 37 in all. Condition counts twice: +14 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

This species has no other forms.

Attacks it learns

By level13

AttackPowerAccuracy
Arm Crash Lv 1+ · Physical · Navim 4093%
Cross Arm Dive Lv 1+ · Physical · Gorvath Heals self for 50% of the damage dealt.5093%
Eagle Kick Lv 1+ · Physical · Gorvath 5096%
Explosive Bulk Punch Lv 1+ · Physical · Navim 5075%
Doom Ray Lv 1+ · Special · Navim · Cooldown 1 If the opponent had more than 90% HP before the hit, deals 25% of its max HP extra.7074%
Ice Field Lv 1+ · Special · Gorvath 35% chance to freeze for 1-3 turns.5075%
Brute Bomber Lv 30+ · Special · Gorvath Removes own negative main-slot status.8081%
Overload Ray Lv 30+ · Special · Navim 100100%
Rise to Action Lv 30+ · Status · Gorvath Heals 15% of own current HP.-Always hits
Bubble Burst Ball Lv 50+ · Physical · Navim Lowers own melee attack by 5%.12585%
Psychic Move Lv 50+ · Physical · Navim 25% chance to confuse 3-5 turns; an opponent wearing the Telekinesis aura regains the whole hit.11590%
Break Strike Lv 50+ · Special · Gorvath · Cooldown 1 Fully blocks the next Physical or Special hit the user takes.11575%
Super Explosive Wave Lv 50+ · Special · Navim 11581%

Techniques5

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Monkey Claw Lv 30+ · Physical · Gorvath 50% chance to make the opponent bleed (deadly if already bleeding).9085%
Heavy Punch Lv 30+ · Physical · Navim With the Blood aura +50% of the hit as extra damage.10085%
Reflector Lv 30+ · Special · Navim 10594%
Build a Wall Lv 30+ · Status · Gorvath · Cooldown 10 After 10 own turns doubles one random stat of melee defense, special defense, concentration.-Always hits
Solar Flame Lv 60+ · Special · Gorvath Two-turn attack (barrier, then power 150); in Sunny weather it hits at power 150 at once.-85%

Where it lives

More Navim warriors

Navim warriors that start at a similar level.

All Navim warriors