DuskarWiki

Warrior

Funatari

Funatari
Awakening difficulty
High
Encounter frequency
4/10
10 = met most often
From level
45
Expeditions
Met
Locations: 1
Race
Navim
Growth per level
+34
+10 HP per level

Growth per level

  • Melee attack+5
  • Melee defense+5
  • Special attack+7
  • Special defense+4
  • Concentration+5
  • Speed+3
  • Condition+5

Every level adds these points, 34 in all. Condition counts twice: +10 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

Attacks it learns

By level17

AttackPowerAccuracy
Burst Rush Lv 1+ · Physical · Ilyari 4070%
Emperors Edge Lv 1+ · Physical · Navim 3599%
Final Blow Lv 1+ · Physical · Umbrai Strikes once more (80%) for 90% of the hit.6080%
Burst Attack Lv 1+ · Special · Navim 70% chance to burn for 2-3 turns.3586%
Doom Ray Lv 1+ · Special · Navim · Cooldown 1 If the opponent had more than 90% HP before the hit, deals 25% of its max HP extra.7074%
Galactic Ring Lv 1+ · Special · Umbrai 4578%
Side Bridge Lv 1+ · Special · Navim 7073%
Leech Link Lv 12+ · Status · Navim · Cooldown 1 Leech: each own turn drains 3% of the opponent current HP (lasts until the host is down).-80%
Sweet Ray Lv 20+ · Status · Navim · Cooldown 1 Takes 5% of the opponent's melee and special attack and adds the same amounts to the user.-Always hits
Energy Zone Lv 27+ · Status · Mekari · Cooldown 1 Paralyses the opponent for 1-3 turns and lowers its special attack by 5%.-70%
Blue Hurricane Lv 30+ · Physical · Navim 20% chance to freeze 1-3 turns; an opponent wearing the Bond aura regains the whole hit.8585%
Burning Spin Lv 30+ · Physical · Navim 30% chance to burn 3 turns; with the Fire aura deals 60% of the hit as extra damage.8575%
Petal Blast Lv 30+ · Special · Navim 8084%
Wraith Swarm Lv 30+ · Special · Vorag 75100%
Final Pose Lv 50+ · Physical · Xeryn 11589%
Psychic Move Lv 50+ · Physical · Navim 25% chance to confuse 3-5 turns; an opponent wearing the Telekinesis aura regains the whole hit.11590%
Force Shield Lv 50+ · Special · Mekari Raises own damage taken from one random race by 0.2 (only while the value is below 4).13090%

Techniques6

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Mystic Sword Lv 30+ · Physical · Aureli With the Mystic aura +50% of the hit as extra damage.10090%
Reflector Lv 30+ · Special · Navim 10594%
Earth Dirge Lv 30+ · Special · Vorag 11594%
Regeneration Lv 30+ · Status · Ilyari Regeneration: heals 3% of max HP every own turn for the rest of the fight.-Always hits
Dolphin Kick Lv 40+ · Physical · Navim 30% chance to confuse for 2-4 turns.9596%
V-Wing Blade Lv 70+ · Physical · Aureli Two-turn attack: first use deals 0, raises a one-hit barrier and repeats next turn at power 160.-80%

Where it lives

More Navim warriors

Navim warriors that start at a similar level.

All Navim warriors