Attack
Psychic Move
25% chance to confuse 3-5 turns; an opponent wearing the Telekinesis aura regains the whole hit.
Warriors that learn it
The level shown is the lowest level at which a warrior of the species can learn it.
Aladjiin
Lv 50+
Caluta Ultra
Lv 50+
Chizumi Tari
Lv 50+
Durk
Lv 50+
Flania
Lv 50+
Funatari
Lv 50+
Goru
Lv 50+
Hollin
Lv 50+
Jira
Lv 50+
Lamp
Lv 50+
Madox
Lv 50+
Mark
Lv 50+
Mavera
Lv 50+
Nerra III
Lv 50+
Nishi II
Lv 50+
Ozome
Lv 50+
Prim
Lv 50+
Pumari
Lv 50+
Sawo
Lv 50+
Sniped
Lv 50+
Toomo
Lv 50+
Valgrin II
Lv 50+
Zuari
Lv 50+
Kayian II
Lv 55+
Orig
Lv 55+
Tentari
Lv 55+
Kokan Ultra
Lv 60+
Zorudo III
Lv 65+
Thalen V
Lv 70+
Masters that teach it
A warrior assigned to the master can learn it, whatever its species.
Hagane
Trains warriors from level 54
More Navim physical attacks
- Arm CrashLv 1+
- Bomb AskLv 1+
- Emperors EdgeLv 1+
- Explosive Bulk PunchLv 1+
- Fib HitLv 1+
- Inborn Shock FlashLv 1+
- Aerial StrikeLv 30+
- Blink SwapLv 30+
- Blue HurricaneLv 30+
- Burning SpinLv 30+
- DiveLv 30+
- Heavy PunchLv 30+
- High Jump KickLv 30+
- Skull HitLv 30+
- Wolf ClawLv 30+
- Dolphin KickLv 40+
- Bubble Burst BallLv 50+
- Dark KickLv 50+
- Energy BarrierLv 50+

