Growth per level
- Melee attack+5
- Melee defense+5
- Special attack+6
- Special defense+5
- Concentration+5
- Speed+6
- Condition+5
Every level adds these points, 37 in all. Condition counts twice: +10 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
NedanKryvanEvolution with
Navim Lamp, from level 55
Attacks it learns
By level18
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 40 | 93% | |
| 1 | 35 | 99% | |
| 1 | 65 | 95% | |
| 1 | 70 | 75% | |
| 1 | 50 | 81% | |
| 1 | 40 | 77% | |
| 1 | 70 | 73% | |
| 1 | 60 | 80% | |
| 1 | 1,000 | 20% | |
| 1 | 70 | 73% | |
| 30 | 70 | 98% | |
| 30 | 75 | 92% | |
| 30 | 100 | 74% | |
| 30 | 80 | 84% | |
| 30 | 100 | 79% | |
| 30 | 100 | 97% | |
| 30 | - | Always hits | |
| 50 | 115 | 75% |
Techniques4
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 100 | 95% | |
| 30 | 110 | 90% | |
| 30 | 130 | 80% | |
| 30 | - | Always hits |
Where it lives
No location has it among its regular encounters.
Rare encounter
It turns up as a rare event in these locations. Below account level 55 it slips away before the fight.
High Passes
Coth4 AP per expeditionHow often: Very rarely10% chance to drop
Navim Lamp after a knockout win
More Xeryn warriors
Xeryn warriors that start at a similar level.
Iron ChilvarLv 43+
Arctic UltimateLv 45+
BersekerLv 45+
Dieore UltraLv 45+
Gox IILv 45+
HiemarLv 45+
Kumezi UltraLv 45+
Snow UltimateLv 45+
Torima IILv 45+
ShinoLv 49+
KooriLv 60+
Zorudo IIILv 65+

