DuskarWiki

Warrior

Mikuke

Mikuke
Awakening difficulty
Normal
Encounter frequency
7/10
10 = met most often
From level
30
Expeditions
Met
Locations: 2
Race
Hybrid
The resistances of both races multiply
Growth per level
+30
+6 HP per level

Growth per level

  • Melee attack+3
  • Melee defense+7
  • Special attack+5
  • Special defense+5
  • Concentration+5
  • Speed+2
  • Condition+3

Every level adds these points, 30 in all. Condition counts twice: +6 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

This species has no other forms.

Attacks it learns

By level17

AttackPowerAccuracy
Stone Bullet Lv 1+ · Physical · Umbrai 4597%
Super Drain Lv 1+ · Physical · Ilyari Lowers the opponent's special defense and speed by 5%.7085%
Violet Beam Cannon Lv 1+ · Special · Aureli Strikes once more (80%) for 90% of the hit.4080%
Purity Cannon Lv 1+ · Special · Navim Strikes once more (80%) for 90% of the hit.5080%
Radiant Grenade Lv 1+ · Special · Humans 3570%
Prelude to Destruction Lv 1+ · Special · Navim 3596%
Super Back Jump Lv 15+ · Status · Mekari · Cooldown 3 Resets the user's stats to its base (pre-modifier) values.-Always hits
Blue Hurricane Lv 30+ · Physical · Navim 20% chance to freeze 1-3 turns; an opponent wearing the Bond aura regains the whole hit.8585%
Scatter Hakatsu Lv 30+ · Special · Humans 7594%
Symphonic Destruction Lv 30+ · Special · Vorag 8079%
Hakatsu Lv 30+ · Special · Humans 7073%
Afterimage Strike Lv 35+ · Status · Draveth Turns the opponent's current attack back on it with double stat ratio (fails on a Status attack).-100%
Bluff Hakatsu Lv 40+ · Status · Humans Confuses the opponent for 2-5 turns.-65%
Super Front Jump Lv 42+ · Status · Humans · Cooldown 1 Fully blocks the next Physical or Special hit the user takes.-Always hits
Stifling Rhythm Lv 45+ · Status · Humans · Cooldown 1 The opponent can no longer heal for the rest of the fight.-Always hits
Vanisher Guard Lv 45+ · Status · Humans Fully blocks the next Physical or Special hit, type picked 50/50.-Always hits
Bubble Burst Ball Lv 50+ · Physical · Navim Lowers own melee attack by 5%.12585%

Techniques5

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Giga Cannon Lv 30+ · Special · Humans 12083%
Reflector Lv 30+ · Special · Navim 10594%
Gizmo Veil Lv 30+ · Special · Vorag 13087%
Abyss Pool Lv 50+ · Special · Humans Traps the opponent for 2-3 turns repeating this hit.4580%
Sentinel Lv 50+ · Status · Umbrai Tethers the opponent for 2-6 turns.-90%

Where it lives

More Navim warriors

Navim warriors that start at a similar level.

All Navim warriors