Warrior
Jiro II

- Awakening difficulty
- Cannot be awakened
- Encounter frequency
- 3/10
- 10 = met most often
- From level
- 53
- Expeditions
- Met
- Race
- Mekari
- Growth per level
- +38
- +10 HP per level
Growth per level
- Melee attack+4
- Melee defense+4
- Special attack+7
- Special defense+7
- Concentration+5
- Speed+6
- Condition+5
Every level adds these points, 38 in all. Condition counts twice: +10 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
Jiro IIJiroEvolution with
Components, from level 53
Attacks it learns
By level15
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 55 | 75% | |
| 1 | 25 | 92% | |
| 1 | 70 | 100% | |
| 1 | 60 | 97% | |
| 1 | 35 | 94% | |
| 1 | 50 | 85% | |
| 1 | 45 | 75% | |
| 30 | 100 | 72% | |
| 30 | 1,000 | 20% | |
| 30 | 100 | 93% | |
| 30 | - | Always hits | |
| 35 | - | Always hits | |
| 35 | - | Always hits | |
| 50 | 130 | 70% | |
| 50 | 120 | 85% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 100 | 90% | |
| 30 | 130 | 80% | |
| 30 | 125 | 88% | |
| 30 | 115 | 94% | |
| 50 | - | Always hits |
Where it lives
No location has it among its regular encounters.
Rare encounter
It turns up as a rare event in these locations. Below account level 53 it slips away before the fight.
Glaciers
Coth5 AP per expeditionHow often: Very rarely10% chance to drop
Components after a knockout win
More Mekari warriors
Mekari warriors that start at a similar level.
Corvex IIILv 40+
KovaxLv 45+
Ordek v2Lv 45+
Synthar IILv 45+
TekumoLv 45+
Zekke IILv 45+
ZenikLv 45+
BlazeLv 48+
ElizeLv 49+
Kaos UltimateLv 50+
AbarioLv 55+
Mark IIILv 65+

