DuskarWiki

Warrior

Elize

Elize
Awakening difficulty
High
Encounter frequency
3/10
10 = met most often
From level
49
Expeditions
Met
Race
Mekari
Growth per level
+41
+14 HP per level

Growth per level

  • Melee attack+2
  • Melee defense+6
  • Special attack+7
  • Special defense+6
  • Concentration+6
  • Speed+7
  • Condition+7

Every level adds these points, 41 in all. Condition counts twice: +14 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

This species has no other forms.

Attacks it learns

By level15

AttackPowerAccuracy
Mekari Kick Lv 1+ · Physical · Mekari Strikes again 2-4 times (90% each, each follow-up 90% of the previous).2592%
Evil Flight Strike Lv 1+ · Physical · Vorag 6585%
Ice Claw Lv 1+ · Physical · Mekari 25% chance to freeze for 3-4 turns.6095%
Mach Kick Lv 1+ · Physical · Mekari 5081%
Meteor Crash Lv 1+ · Physical · Mekari 3572%
Evil Eyes Lv 1+ · Special · Vorag Traps the opponent for 2-3 turns repeating this hit.7081%
Gravity Impact Lv 1+ · Special · Humans Recoil: the user takes 20% of the hit's full damage.11085%
Ill Rain Lv 1+ · Special · Mekari 85%: one guaranteed follow-up for 90% of the hit; otherwise own special attack +5%.4585%
Super Back Jump Lv 15+ · Status · Mekari · Cooldown 3 Resets the user's stats to its base (pre-modifier) values.-Always hits
Overdrive Strike Lv 30+ · Physical · Vorag 7599%
Colossal Meteor Lv 30+ · Special · Mekari · Cooldown 3 No extra effect; the hit is announced with a special message.1,00020%
Drain Field Lv 40+ · Status · Gorvath Moves the user's negative main-slot status onto the opponent.-70%
Super Guard Lv 40+ · Status · Mekari · Cooldown 3 Blocks the opponent's last used attack for 5-10 hits and confuses the opponent for 1 turn.-Always hits
Ki Rush Lv 50+ · Physical · Mekari 30% chance to confuse for 2-4 turns.13070%
Absolute Zero Lv 50+ · Special · Mekari Removes the opponent's negative main-slot status.12085%

Techniques4

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Darkness Zone Lv 30+ · Special · Umbrai After each use this attack doubles its power for the rest of the fight, capped at 300.5085%
Justice Bullet Lv 30+ · Special · Gorvath With the White aura +70% of the hit as extra damage.10090%
Life Drain Lv 50+ · Special · Draveth Heals self for 50% of the damage dealt.70100%
Sentinel Lv 50+ · Status · Umbrai Tethers the opponent for 2-6 turns.-90%

Where it lives

No location has it among its regular encounters.

More Mekari warriors

Mekari warriors that start at a similar level.

All Mekari warriors