DuskarWiki

Warrior

Zenik

Zenik
Awakening difficulty
Medium
Encounter frequency
2/10
10 = met most often
From level
45
Expeditions
Met
Locations: 2
Race
Mekari
Growth per level
+33
+10 HP per level

Growth per level

  • Melee attack+4
  • Melee defense+6
  • Special attack+6
  • Special defense+5
  • Concentration+5
  • Speed+2
  • Condition+5

Every level adds these points, 33 in all. Condition counts twice: +10 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

This species has no other forms.

Attacks it learns

By level15

AttackPowerAccuracy
Hyper Drain Lv 1+ · Physical · Mekari 6097%
Mach Kick Lv 1+ · Physical · Mekari 5081%
Meteor Crash Lv 1+ · Physical · Mekari 3572%
Closing Breaker Lv 1+ · Special · Mekari 4074%
Side Bridge Lv 1+ · Special · Navim 7073%
Split Finger Shot Lv 1+ · Special · Mekari 5074%
Super Back Jump Lv 15+ · Status · Mekari · Cooldown 3 Resets the user's stats to its base (pre-modifier) values.-Always hits
Armored Boost Lv 19+ · Status · Vorag Raises own special and melee defense by 10%.-Always hits
Blink Swap Lv 30+ · Physical · Navim 10% chance to swap one resistance value with the opponent, picked to favour the user.10095%
Colossal Meteor Lv 30+ · Special · Mekari · Cooldown 3 No extra effect; the hit is announced with a special message.1,00020%
Void Energy Orb Lv 30+ · Special · Ilyari Lowers own special attack by 5%.10073%
Guided Orb Lv 30+ · Special · Mekari 8591%
Position Shift Lv 30+ · Status · Mekari Lowers the opponent's concentration by 10%.-Always hits
Super Guard Lv 40+ · Status · Mekari · Cooldown 3 Blocks the opponent's last used attack for 5-10 hits and confuses the opponent for 1 turn.-Always hits
Absolute Zero Lv 50+ · Special · Mekari Removes the opponent's negative main-slot status.12085%

Techniques6

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Pulse Blast Lv 30+ · Special · Ilyari Confuses the opponent for 1-4 turns.70100%
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Abyss Pool Lv 50+ · Special · Humans Traps the opponent for 2-3 turns repeating this hit.4580%
Sentinel Lv 50+ · Status · Umbrai Tethers the opponent for 2-6 turns.-90%
Rain of Blood Lv 70+ · Special · Vorag 100% chance that the user starts bleeding (deadly if already bleeding).16085%
World Sphere Lv 80+ · Special · Aureli Channels power for 10-15 turns: the user skips 8-13 own turns, then releases a hit at power 10000; the attack then rests for 20 turns.-Always hits

Where it lives

More Mekari warriors

Mekari warriors that start at a similar level.

All Mekari warriors