DuskarWiki

Encyclopedia

Weather

Every weather in Duskar by day and night: how often it comes, what it changes on expeditions and for awakening, and the locations it opens.

29 entries

Every planet has its own weather, and it can change from hour to hour. Day and night have their own weathers: day weathers come between 07:00 and 21:00 game time (UTC) and night weathers between 21:00 and 07:00. Some weathers can come at any hour, and some come much more rarely than others. Open Space always has Ordinary Weather.

Weather changes expeditions, awakening and fights with unawakened warriors, and some weathers also touch gym training, flights or the planet markets. It never changes league or tournament fights. Some auras grow stronger in their own weather, and a few locations open only in certain weathers; each one is listed under the weather that opens it.

A planet’s weather is the same for everyone there, unless you have a personal weather. Every new account gets Lucky Star as its personal weather for its first 10 days, and an account that has been away for 20 days gets it once more in its welcome-back package. Lucky Star stays with you when you fly to another planet. A Weather Staff sets a personal weather for 8 hours for you and the members of your clan on the same planet: any weather except Lucky Star and the five chosen most recently by anyone. It cannot be used in space or during a flight.

Day weather

5

Comes between 07:00 and 21:00 game time (UTC).

Night weather

6

Comes between 21:00 and 07:00 game time (UTC).

  • Moonlit Night

    Very often

    20% more unawakened warrior encounters; awakening chance with Heaven Aura x1.4.

  • Foggy Night

    Now and then

    Warrior teams do not appear.

  • Overcast Night

    Now and then

    Awakening chance x0.8.

  • Dark Night

    Rarely

    Mystic Aura: +15% concentration, +10% melee attack, -5% speed, 0.3 less damage taken from Draveth; White Aura: +3% speed, -1% concentration. Unawakened warriors fight with +50% stats.

  • Black Moon

    Very rarely

    Stronger warriors roam: unawakened warriors come at higher levels.

  • Night Storm

    Very rarely

    Expedition fights give 50% more XP.

Day and night weather

18

Can come at any hour.

  • Ordinary Weather

    Very often

    No effects.

  • Rainy

    Often

    Special warriors leave their transformation item more often: +10 percentage points.

  • Frost

    Now and then

    Awakening chance x1.2.

  • Snowstorm

    Now and then

    Capsules, potions, auras and items are 50% less likely to be found.

  • Very Cloudy

    Now and then

    40% fewer unawakened warrior encounters; awakening chance x0.85.

  • Dark Lightning

    Rarely

    Nobody can leave the planet: flights cannot start.

  • Drizzle

    Rarely

    Bond Aura: +10% melee and special defense, +10% power on Umbrai attacks, 0.1 more damage taken from Humans and Mekari; Telekinesis Aura: +10% speed, +10% power on Navim attacks, 0.2 more damage taken from Gorvath; Ice Aura: +10% special defense. Met unawakened warriors are worth 60% more.

  • Misty

    Rarely

    No capsules can be found.

  • Stormy

    Rarely

    Each expedition fight has a 10% chance to give double XP.

  • Tropical Air

    Rarely

    40% more capsules per find.

  • Wind and Rain

    Rarely

    Red Aura: +3% special attack, -2% concentration. The planet markets are closed.

  • Windy

    Rarely

    A fresh wind speeds up rest: on this planet action points regenerate an extra 5% of max AP per hour.

  • Acid Rain

    Very rarely

    Fewer strong warriors: unawakened warriors come at lower levels.

  • Electric Discharges

    Very rarely

    Golden Aura: +15% power on Aureli attacks, 0.3 more damage taken from Navim, 0.2 less damage taken from Ilyari.

  • Heavy Blizzard

    Very rarely

    Every expedition costs 1 AP more.

  • Typhoon

    Very rarely

    Every expedition costs each team warrior 1% of max HP.

  • Whirlwinds

    Very rarely

    Negative expedition events are 3x more likely: yen loss, AP loss, aura loss and HP loss.

  • Lucky Star

    Only as personal weather

    Newcomer weather: 20% more unawakened warrior encounters, +5 percentage points of capsule finds and awakening chance x1.2.