DuskarWiki

Encyclopedia

Achievements

Every achievement in Duskar by category, with what each level needs and the bonus or reward it gives.

98 entries

Achievements count what you do in the game, from awakenings and fights to capsules, expeditions on every planet, auras, planetoids and space. Each one has levels, and reaching a level brings a bonus that lasts for good or a reward. Open an achievement below to see every level: the number it needs and what it gives.

Every expedition location has its own achievement with five levels, at 250, 2,500, 10,000, 25,000 and 50,000 paid expeditions there, and each level makes that location more rewarding. The aura achievements count the warriors you awaken with each aura and make that aura succeed more often.

Versatile adds up the levels of all your other achievements except Globetrotter, Nourishment, Pioneer and Archivist. Every 10 levels raise every combat stat except Condition in fights by 1%, up to 30% at 300 levels. The newer achievements reward exploring: Wanderer, Cartographer, Naturalist, Rare Hunter, Pioneer, Event Horizon and Saga Hero, while Archivist remembers the warriors who lived their whole life with you.

Main achievements

11
  • Army

    Counts: Warriors awakened

    At level 10: Awakening chance ×2

    All levels: 10
    LevelNeededAwakening chance
    125×1.1
    2100×1.2
    3500×1.3
    42,000×1.4
    55,000×1.5
    610,000×1.6
    725,000×1.7
    850,000×1.8
    9100,000×1.9
    10250,000×2
  • Globetrotter

    Counts: Species awakened

    Shows a count, no levels

  • Naturalist

    Counts: Species met

    At level 6: Awakening chance ×1.1

    All levels: 6
    LevelNeededAwakening chanceSpecies missing from your collection
    125×1.02
    250×1.03
    3100×1.05
    4200×1.06
    5300×1.08
    6400×1.1
  • Pioneer

    Counts: Inborn groups where you awakened the first Inborn

    At level 5: Diamond ×1

    All levels: 5
  • Regular

    Counts: Days played

    At level 7: Max AP +70

    All levels: 7
    LevelNeededMax AP
    17+10
    230+20
    3100+30
    4365+40
    5730+50
    61,095+60
    71,460+70
  • Scrapper

    Counts: Expedition team relays won

    At level 6: Fight XP ×1.6

    All levels: 6
    LevelNeededFight XPAgainst unawakened warriors · Team: one after another
    130×1.1
    2100×1.2
    3500×1.3
    42,500×1.4
    510,000×1.5
    620,000×1.6
  • Tactician

    Counts: Expedition team brawls won

    At level 6: Fight XP ×1.6

    All levels: 6
    LevelNeededFight XPAgainst unawakened warriors · Team: all against all
    130×1.1
    2100×1.2
    3500×1.3
    42,500×1.4
    510,000×1.5
    620,000×1.6
  • Versatile

    Counts: Levels of your other achievements

    At level 30: Every combat stat except Condition ×1.3

    All levels: 30
    LevelNeededEvery combat stat except Condition
    110×1.01
    220×1.02
    330×1.03
    440×1.04
    550×1.05
    660×1.06
    770×1.07
    880×1.08
    990×1.09
    10100×1.1
    11110×1.11
    12120×1.12
    13130×1.13
    14140×1.14
    15150×1.15
    16160×1.16
    17170×1.17
    18180×1.18
    19190×1.19
    20200×1.2
    21210×1.21
    22220×1.22
    23230×1.23
    24240×1.24
    25250×1.25
    26260×1.26
    27270×1.27
    28280×1.28
    29290×1.29
    30300×1.3
  • Veteran

    Counts: Account level

    At level 6: Max AP +150

    All levels: 6
    LevelNeededMax AP
    115+20
    230+40
    350+60
    475+80
    590+100
    6100+150
  • Victor

    Counts: Expedition duels won

    At level 7: Fight XP ×1.7

    All levels: 7
    LevelNeededFight XPAgainst unawakened warriors · One-on-one
    130×1.1
    2100×1.2
    3500×1.3
    45,000×1.4
    520,000×1.5
    6100,000×1.6
    7250,000×1.7
  • Wanderer

    Counts: Expedition grounds explored

    At level 8: Max AP +40

    All levels: 8
    LevelNeededMax AP
    110+5
    225+10
    350+15
    4100+20
    5250+25
    6500+30
    71,000+35
    82,500+40

Side achievements

19
  • Coach

    Counts: Stat points trained

    At level 8: Training cost ×0.6

    All levels: 8
    LevelNeededTraining cost
    125×0.95
    2100×0.9
    3500×0.85
    41,000×0.8
    52,500×0.75
    65,000×0.7
    725,000×0.65
    850,000×0.6
  • Endurance

    Counts: Endurance trainings completed

    At level 1: AP regeneration per hour +2.5%

    All levels: 1
    LevelNeededAP regeneration per hour
    110+2.5%
  • Evolutionist

    Counts: Warriors evolved with an item

    At level 4: Evolution item drop chance +15 pp

    All levels: 4
    LevelNeededEvolution item drop chance
    13+3 pp
    210+6 pp
    320+10 pp
    450+15 pp
  • Gravity Master

    Counts: Gravity trainings of at least 24 hours

    At level 7: Gravity room XP ×1.07

    All levels: 7
    LevelNeededGravity room XP
    15×1.01
    210×1.02
    325×1.03
    450×1.04
    5100×1.05
    6200×1.06
    71,000×1.07
  • Grower

    Counts: XP capsules used

    At level 8: XP from XP capsules ×1.08

    All levels: 8
    LevelNeededXP from XP capsules
    1100×1.01
    21,000×1.02
    33,000×1.03
    410,000×1.04
    550,000×1.05
    6100,000×1.06
    7200,000×1.07
    8500,000×1.08
  • Master Slayer

    Counts: Masters unlocked

    Shows a count, no levels

  • Medicine

    Counts: HP capsules used

    At level 4: HP from an HP capsule 18

    All levels: 4
    LevelNeededHP from an HP capsule
    11,00012
    250,00014
    3100,00016
    4250,00018
  • New Technologies

    Counts: Techniques learned

    At level 3: Technique find tier 3

    All levels: 3
    LevelNeededTechnique find tier
    151
    2252
    31003
  • Nourishment

    Counts: Max AP capsules used

    At level 100: Max AP +100

    All levels: 100
    LevelNeededMax AP
    11+1
    23+2
    37+3
    413+4
    521+5
    631+6
    743+7
    857+8
    973+9
    1091+10
    11111+11
    12133+12
    13157+13
    14183+14
    15211+15
    16241+16
    17273+17
    18307+18
    19343+19
    20381+20
    21421+21
    22463+22
    23507+23
    24553+24
    25601+25
    26651+26
    27703+27
    28757+28
    29813+29
    30871+30
    31931+31
    32993+32
    331,057+33
    341,123+34
    351,191+35
    361,261+36
    371,333+37
    381,407+38
    391,483+39
    401,561+40
    411,641+41
    421,723+42
    431,807+43
    441,893+44
    451,981+45
    462,071+46
    472,163+47
    482,257+48
    492,353+49
    502,451+50
    512,551+51
    522,653+52
    532,757+53
    542,863+54
    552,971+55
    563,081+56
    573,193+57
    583,307+58
    593,423+59
    603,541+60
    613,661+61
    623,783+62
    633,907+63
    644,033+64
    654,161+65
    664,291+66
    674,423+67
    684,557+68
    694,693+69
    704,831+70
    714,971+71
    725,113+72
    735,257+73
    745,403+74
    755,551+75
    765,701+76
    775,853+77
    786,007+78
    796,163+79
    806,321+80
    816,481+81
    826,643+82
    836,807+83
    846,973+84
    857,141+85
    867,311+86
    877,483+87
    887,657+88
    897,833+89
    908,011+90
    918,191+91
    928,373+92
    938,557+93
    948,743+94
    958,931+95
    969,121+96
    979,313+97
    989,507+98
    999,703+99
    10010,000+100
  • Rare Hunter

    Counts: Rare warriors defeated

    At level 5: Rare warrior: frequency ×1.5

    All levels: 5
    LevelNeededRare warrior: frequency
    15×1.1
    225×1.2
    375×1.3
    4200×1.4
    5500×1.5
  • Regeneration

    Counts: AP capsules used

    At level 5: AP from an AP capsule 13, AP capsules per day 150

    All levels: 5
    LevelNeededAP from an AP capsuleAP capsules per day
    11001050
    21,0001075
    32,50011100
    410,00012125
    525,00013150
  • Seeker

    Counts: Capsules found on expeditions

    At level 6: Capsules found ×2

    All levels: 6
    LevelNeededCapsules found
    1250×1.1
    21,000×1.2
    310,000×1.4
    450,000×1.6
    5100,000×1.8
    6250,000×2
  • Star Pupil

    Counts: Masters assigned; past each threshold only stronger masters count

    At level 5: Master assignment cost ×0.5

    All levels: 5
    LevelNeededMaster assignment cost
    130×0.95
    2100×0.9
    3250×0.85
    4500×0.8
    5750×0.5
  • Strongman

    Counts: Highest level of an awakened warrior

    At level 5: Awakening chance ×1.15

    All levels: 5
    LevelNeededAwakening chanceOpponents above level 40
    110×1.05
    220×1.07
    330×1.1
    440×1.12
    550×1.15
  • Supplier

    Counts: Warriors of the day sold to the army

    At level 8: Warrior of the day sale bonus +0.8

    All levels: 8
    LevelNeededWarrior of the day sale bonus
    110+0.1
    225+0.2
    350+0.3
    4100+0.4
    5250+0.5
    61,000+0.6
    72,500+0.7
    85,000+0.8
  • Teamwork

    Counts: Synergy capsules used

    At level 5: Synergy capsules per day +100

    All levels: 5
    LevelNeededSynergy capsules per day
    1100+20
    21,000+40
    32,000+60
    45,000+80
    520,000+100
  • Titan of Training

    Counts: Minutes trained in the gym

    At level 4: Gym XP ×1.4

    All levels: 4
    LevelNeededGym XP
    15,000×1.1
    220,000×1.2
    350,000×1.3
    4100,000×1.4
  • Titan of Work

    Counts: Minutes worked

    At level 4: Work pay ×1.4, Daily work earnings cap ×1.4

    All levels: 4
    LevelNeededWork payDaily work earnings cap
    15,000×1.1×1.1
    220,000×1.2×1.2
    350,000×1.3×1.3
    4100,000×1.4×1.4
  • Trickster

    Counts: Scanner modules activated

    At level 5: Expeditions per scanner module +2,500

    All levels: 5
    LevelNeededExpeditions per scanner module
    125+500
    250+1,000
    3100+1,500
    41,000+2,000
    55,000+2,500

Auras

18
  • Aura Expert

    Counts: Aura achievements raised together

    At level 6: Awakening chance ×1.2

    All levels: 6
    LevelNeededAwakening chance
    110 at level 1+×1.05
    210 at level 2+×1.07
    38 at level 3+×1.1
    47 at level 4+×1.12
    55 at level 5+×1.15
    65 at level 6+×1.2
  • Blood Aura

    Counts: Warriors awakened in the Blood Aura

    At level 3: Awakening chance ×1.3

    All levels: 3
    LevelNeededAwakening chanceBlood Aura
    110×1.1
    225×1.2
    3100×1.3
  • Bond Aura

    Counts: Warriors awakened in the Bond Aura

    At level 3: Awakening chance ×1.3

    All levels: 3
    LevelNeededAwakening chanceBond Aura
    110×1.1
    225×1.2
    3100×1.3
  • Energy Aura

    Counts: Warriors awakened in the Energy Aura

    At level 5: Awakening chance ×1.5

    All levels: 5
    LevelNeededAwakening chanceEnergy Aura
    110×1.1
    225×1.2
    3100×1.3
    4500×1.4
    51,000×1.5
  • Evil Aura

    Counts: Warriors awakened in the Malice Aura

    At level 3: Awakening chance ×1.3

    All levels: 3
    LevelNeededAwakening chanceMalice Aura
    110×1.1
    225×1.2
    3100×1.3
  • Fire Aura

    Counts: Warriors awakened in the Fire Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceFire Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    51,500×1.5
    63,000×1.6
  • Golden Aura

    Counts: Warriors awakened in the Golden Aura

    At level 4: Awakening chance ×1.4

    All levels: 4
    LevelNeededAwakening chanceGolden Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
  • Green Aura

    Counts: Warriors awakened in the Green Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceGreen Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    51,500×1.5
    63,000×1.6
  • Ice Aura

    Counts: Warriors awakened in the Ice Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceIce Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    52,000×1.5
    64,000×1.6
  • Invisible Aura

    Counts: Warriors awakened in the Invisible Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceInvisible Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    52,000×1.5
    65,000×1.6
  • Lightning Aura

    Counts: Warriors awakened in the Lightning Aura

    At level 4: Awakening chance ×1.4

    All levels: 4
    LevelNeededAwakening chanceLightning Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
  • Mystic Aura

    Counts: Warriors awakened in the Mystic Aura

    At level 5: Awakening chance ×1.5

    All levels: 5
    LevelNeededAwakening chanceMystic Aura
    110×1.1
    225×1.2
    3100×1.3
    4500×1.4
    51,000×1.5
  • Pink Aura

    Counts: Warriors awakened in the Pink Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chancePink Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    52,000×1.5
    64,000×1.6
  • Red Aura

    Counts: Warriors awakened in the Red Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceRed Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    51,500×1.5
    63,000×1.6
  • Sky Aura

    Counts: Warriors awakened in the Heaven Aura

    At level 3: Awakening chance ×1.3

    All levels: 3
    LevelNeededAwakening chanceHeaven Aura
    110×1.1
    225×1.2
    3100×1.3
  • Telekinesis Aura

    Counts: Warriors awakened in the Telekinesis Aura

    At level 4: Awakening chance ×1.4

    All levels: 4
    LevelNeededAwakening chanceTelekinesis Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
  • Wave Aura

    Counts: Warriors awakened in the Wave Aura

    At level 3: Awakening chance ×1.3

    All levels: 3
    LevelNeededAwakening chanceWave Aura
    110×1.1
    225×1.2
    3100×1.3
  • White Aura

    Counts: Warriors awakened in the White Aura

    At level 6: Awakening chance ×1.6

    All levels: 6
    LevelNeededAwakening chanceWhite Aura
    125×1.1
    2100×1.2
    3500×1.3
    41,000×1.4
    52,000×1.5
    64,000×1.6

Expeditions on Zalnyr

5
  • North Island

    Counts: Paid expeditions to Northern Isle

    At level 5: Aura: frequency ×2.5

    All levels: 5
    LevelNeededAura: frequencyLocation: Northern Isle
    1250×1.1
    22,500×1.2
    310,000×1.4
    425,000×1.7
    550,000×2.5
  • Plains

    Counts: Paid expeditions to The Plains

    At level 5: Yen: amount ×6

    All levels: 5
    LevelNeededYen: amountLocation: The Plains
    1250×2
    22,500×3
    310,000×4
    425,000×5
    550,000×6
  • Rocky Mountains

    Counts: Paid expeditions to Craggy Mountains

    At level 5: Capsules: frequency ×1.5

    All levels: 5
    LevelNeededCapsules: frequencyLocation: Craggy Mountains
    1250×1.1
    22,500×1.15
    310,000×1.2
    425,000×1.35
    550,000×1.5
  • Scorched Desert

    Counts: Paid expeditions to Scorched Desert

    At level 5: Yen: amount ×3

    All levels: 5
    LevelNeededYen: amountLocation: Scorched Desert
    1250×1.3
    22,500×1.7
    310,000×2
    425,000×2.5
    550,000×3
  • Shadow Crags

    Counts: Paid expeditions to Karst Towers

    At level 5: Technique scroll: frequency ×3.3

    All levels: 5
    LevelNeededTechnique scroll: frequencyLocation: Karst Towers
    1250×1.5
    22,500×1.7
    310,000×2
    425,000×2.5
    550,000×3.3

Expeditions on Navis

5
  • Fertile Isles

    Counts: Paid expeditions to Isles of Plenty

    At level 5: AP refill: frequency ×3

    All levels: 5
    LevelNeededAP refill: frequencyLocation: Isles of Plenty
    1250×1.3
    22,500×1.5
    310,000×2
    425,000×2.5
    550,000×3
  • Swamps

    Counts: Paid expeditions to The Swamps

    At level 5: Capsules: frequency ×3

    All levels: 5
    LevelNeededCapsules: frequencyLocation: The Swamps
    1250×1.1
    22,500×1.2
    310,000×1.5
    425,000×2
    550,000×3
  • Volcanoes

    Counts: Paid expeditions to Volcanic Isles

    At level 5: Team XP: amount ×3

    All levels: 5
    LevelNeededTeam XP: amountLocation: Volcanic Isles
    1250×1.3
    22,500×1.7
    310,000×2
    425,000×2.5
    550,000×3
  • Wastelands

    Counts: Paid expeditions to The Barrens

    At level 5: Potion: frequency ×5

    All levels: 5
    LevelNeededPotion: frequencyLocation: The Barrens
    1250×1.5
    22,500×2
    310,000×2.5
    425,000×3
    550,000×5
  • Wind Region

    Counts: Paid expeditions to Windlands

    At level 5: HP trap: amount -50

    All levels: 5
    LevelNeededHP trap: amountLocation: Windlands
    1250-10
    22,500-20
    310,000-30
    425,000-40
    550,000-50

Expeditions on Vevoria

6
  • Central Cities

    Counts: Paid expeditions to Spire Cities

    At level 5: Potion: top amount ×6

    All levels: 5
    LevelNeededPotion: top amountLocation: Spire Cities
    1250×2
    22,500×3
    310,000×4
    425,000×5
    550,000×6
  • Coast

    Counts: Paid expeditions to The Coast

    At level 5: Unawakened team: frequency ×2.2

    All levels: 5
    LevelNeededUnawakened team: frequencyLocation: The Coast
    1250×1.2
    22,500×1.4
    310,000×1.6
    425,000×1.8
    550,000×2.2
  • Lairs

    Counts: Paid expeditions to The Lairs

    At level 5: Unawakened warrior: frequency ×1.5

    All levels: 5
    LevelNeededUnawakened warrior: frequencyLocation: The Lairs
    1250×1.1
    22,500×1.15
    310,000×1.2
    425,000×1.3
    550,000×1.5
  • Red Desert

    Counts: Paid expeditions to Red Desert

    At level 5: Technique scroll: frequency ×3

    All levels: 5
    LevelNeededTechnique scroll: frequencyLocation: Red Desert
    1250×1.3
    22,500×1.5
    310,000×1.7
    425,000×2
    550,000×3
  • Red Mountains

    Counts: Paid expeditions to Red Mountains

    At level 5: Synergy: frequency ×3

    All levels: 5
    LevelNeededSynergy: frequencyLocation: Red Mountains
    1250×1.1
    22,500×1.3
    310,000×1.5
    425,000×2
    550,000×3
  • Ruins

    Counts: Paid expeditions to The Ruins

    At level 5: Capsules: frequency ×2

    All levels: 5
    LevelNeededCapsules: frequencyLocation: The Ruins
    1250×1.1
    22,500×1.2
    310,000×1.25
    425,000×1.35
    550,000×2

Expeditions on Coth

6
  • Ancient Mountains

    Counts: Paid expeditions to Ancient Mountains

    At level 5: Unawakened team: frequency ×2.2

    All levels: 5
    LevelNeededUnawakened team: frequencyLocation: Ancient Mountains
    1250×1.2
    22,500×1.4
    310,000×1.6
    425,000×1.8
    550,000×2.2
  • Frost Mountains

    Counts: Paid expeditions to Frost Mountains

    At level 5: Capsules: frequency ×6

    All levels: 5
    LevelNeededCapsules: frequencyLocation: Frost Mountains
    1250×2
    22,500×3
    310,000×4
    425,000×5
    550,000×6
  • Glaciers

    Counts: Paid expeditions to Glaciers

    At level 5: Unawakened warrior: frequency ×1.6

    All levels: 5
    LevelNeededUnawakened warrior: frequencyLocation: Glaciers
    1250×1.2
    22,500×1.3
    310,000×1.4
    425,000×1.5
    550,000×1.6
  • Hills

    Counts: Paid expeditions to The Hills

    At level 5: AP refill: frequency ×2

    All levels: 5
    LevelNeededAP refill: frequencyLocation: The Hills
    1250×1.2
    22,500×1.4
    310,000×1.6
    425,000×1.8
    550,000×2
  • Passes

    Counts: Paid expeditions to High Passes

    At level 5: Yen: frequency ×3

    All levels: 5
    LevelNeededYen: frequencyLocation: High Passes
    1250×1.3
    22,500×1.5
    310,000×2
    425,000×2.5
    550,000×3
  • Settlements

    Counts: Paid expeditions to Settlements

    At level 5: Aura: extra aura Blood Aura, Fire Aura, Heaven Aura, Bond Aura, Malice Aura

    All levels: 5
    LevelNeededAura: extra auraLocation: Settlements
    1250Blood Aura
    22,500Blood Aura, Fire Aura
    310,000Blood Aura, Fire Aura, Heaven Aura
    425,000Blood Aura, Fire Aura, Heaven Aura, Bond Aura
    550,000Blood Aura, Fire Aura, Heaven Aura, Bond Aura, Malice Aura

Expeditions on Manus

6
  • Back Alley

    Counts: Paid expeditions to The Back Alley

    At level 5: Unawakened team: frequency ×2.2

    All levels: 5
    LevelNeededUnawakened team: frequencyLocation: The Back Alley
    1250×1.2
    22,500×1.4
    310,000×1.6
    425,000×1.8
    550,000×2.2
  • Barrens

    Counts: Paid expeditions to Juniper Barrens

    At level 5: Aura trap: frequency -5

    All levels: 5
    LevelNeededAura trap: frequencyLocation: Juniper Barrens
    1250-1
    22,500-2
    310,000-3
    425,000-4
    550,000-5
  • Eternal Gloom

    Counts: Paid expeditions to Eternal Dark

    At level 5: Capsules: frequency ×1.5

    All levels: 5
    LevelNeededCapsules: frequencyLocation: Eternal Dark
    1250×1.1
    22,500×1.2
    310,000×1.3
    425,000×1.4
    550,000×1.5
  • Jungle

    Counts: Paid expeditions to The Jungle

    At level 5: Unawakened warrior: frequency +5, Merchant chests: frequency ×3

    All levels: 5
    LevelNeededUnawakened warrior: frequencyLocation: The JungleMerchant chests: frequencyLocation: The Jungle
    1250+1×1.4
    22,500+2×1.7
    310,000+3×2
    425,000+4×2.5
    550,000+5×3
  • Misty Cities

    Counts: Paid expeditions to Misty Cities

    At level 5: Yen: top amount ×3

    All levels: 5
    LevelNeededYen: top amountLocation: Misty Cities
    1250×1.3
    22,500×1.7
    310,000×2
    425,000×2.5
    550,000×3
  • Peaks

    Counts: Paid expeditions to Black Peaks

    At level 5: Free expeditions: frequency ×3

    All levels: 5
    LevelNeededFree expeditions: frequencyLocation: Black Peaks
    1250×1.2
    22,500×1.6
    310,000×1.9
    425,000×2.2
    550,000×3

Space and planetoids

12
  • Cartographer

    Counts: Sectors your ship stopped in

    At level 5: Planetoid: frequency ×1.5

    All levels: 5
    LevelNeededPlanetoid: frequency
    150×1.1
    2150×1.2
    3300×1.3
    4600×1.4
    51,000×1.5
  • Conqueror

    Counts: Planetoids conquered

    At level 4: Protection after a conquest, in days 9

    All levels: 4
    LevelNeededProtection after a conquest, in days
    153
    2305
    31007
    41,0009
  • Discoverer

    Counts: Planetoids discovered on expeditions

    At level 4: Garrison places on your planetoids +4

    All levels: 4
    LevelNeededGarrison places on your planetoids
    15+1
    220+2
    3100+3
    41,000+4
  • Event Horizon

    Counts: Falls into a black hole

    At level 5: Protection from black holes Unlocked

    All levels: 5
    LevelNeededProtection from black holesReward
    11-
    25-
    315-
    430-
    550Unlocked
    • Fortress

      Counts: Sieges of your planetoids held off

      At level 4: Protection after a held siege, in hours 9

      All levels: 4
      LevelNeededProtection after a held siege, in hours
      153
      2305
      31007
      41,0009
    • Handyman

      Counts: Yen paid for planetoid repairs

      At level 5: Planetoid repair cost ×0.75

      All levels: 5
      LevelNeededPlanetoid repair cost
      11,000,000×0.95
      210,000,000×0.9
      3100,000,000×0.85
      4200,000,000×0.8
      5500,000,000×0.75
    • Inborn Slayer

      Counts: Inborn awakened

      At level 9: Awakening chance beyond the usual limit +9 pp

      All levels: 9
      LevelNeededAwakening chance beyond the usual limitOpponents in the Inborn Aura
      11+1 pp
      23+2 pp
      35+3 pp
      410+4 pp
      520+5 pp
      650+6 pp
      7100+7 pp
      8250+8 pp
      9500+9 pp
    • Inborn Tracker

      Counts: Inborn met on expeditions

      At level 10: Better odds of meeting an Inborn group Unlocked, Better odds of meeting the same Inborn group again Unlocked

      All levels: 10
      LevelNeededBetter odds of meeting an Inborn groupBetter odds of meeting the same Inborn group again
      11UnlockedUnlocked
      25UnlockedUnlocked
      310UnlockedUnlocked
      425UnlockedUnlocked
      550UnlockedUnlocked
      675UnlockedUnlocked
      7100UnlockedUnlocked
      8250UnlockedUnlocked
      9500UnlockedUnlocked
      101,000UnlockedUnlocked
    • Mentor

      Counts: Pupils raised in your academies

      At level 5: Academy: the strongest pupils come after day 15

      All levels: 5
      LevelNeededAcademy: the strongest pupils come after day
      1523
      21021
      32519
      45017
      510015
    • Planetoid Gold

      Counts: Star yen spent developing planetoids

      At level 6: Star yen price of the top planetoid attribute level -30

      All levels: 6
      LevelNeededStar yen price of the top planetoid attribute level
      13,000-5
      210,000-10
      350,000-15
      4100,000-20
      5200,000-25
      6500,000-30
    • Technique Master

      Counts: Techniques taught in your academies

      At level 5: Academy: a technique every 2 days from day 15

      All levels: 5
      LevelNeededAcademy: a technique every 2 days from day
      1523
      21021
      32519
      45017
      510015
    • World Expert

      Counts: Planets your ship reached

      At level 1: Planetoid: frequency ×2

      All levels: 1
      LevelNeededPlanetoid: frequency
      15×2

    Other achievements

    10
    • Archivist

      Counts: Warriors who lived their whole life with you

      All levels: 7
      LevelNeeded
      11
      25
      310
      425
      550
      6100
      7250
    • Electrolytes

      Counts: Red potions drunk

      At level 5: AP from a red potion 50%

      All levels: 5
      LevelNeededAP from a red potion
      11246%
      210047%
      325048%
      450049%
      51,00050%
    • Energy Drinks

      Counts: Green and blue potions drunk

      At level 5: AP from a green potion 30%

      All levels: 5
      LevelNeededAP from a green potion
      11222%
      210024%
      325026%
      450028%
      51,00030%
    • Finalist

      Counts: Tournament finals reached

      At level 7: Diamond ×1

      All levels: 7
    • Patron

      Counts: Paid for gold yen packs, without refunds and chargebacks

      At level 5: Daily gold yen limit at the exchange +1,000

      All levels: 5
      LevelNeededDaily gold yen limit at the exchange
      1$15+200
      2$50+400
      3$100+600
      4$250+800
      5$500+1,000
    • Recruiter

      Counts: Recruits who reached account level 50

      At level 4: Max AP +40, Awakening chance bonus ×1.1

      All levels: 4
      LevelNeededMax APAwakening chance bonus
      15+10-
      220+20-
      350+30×1.1
      4100+40×1.1
    • Saga Hero

      Counts: Saga missions completed

      At level 5: Chest Key ×30

      All levels: 5
    • Taxpayer

      Counts: Market tax paid

      At level 7: Market slots for warriors +7

      All levels: 7
      LevelNeededMarket slots for warriors
      11,000,000+1
      210,000,000+2
      350,000,000+3
      4100,000,000+4
      5200,000,000+5
      6500,000,000+6
      71,000,000,000+7
    • Tournament Master

      Counts: Tournaments won

      At level 7: Chest Key ×50

      All levels: 7
    • Tournament Regular

      Counts: Tournaments entered

      At level 6: Chest Key ×30

      All levels: 6