Warrior
Loud

- Awakening difficulty
- Low
- Encounter frequency
- 10/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 1
- Race
- Mekari
- Growth per level
- +25
- +6 HP per level
Growth per level
- Melee attack+3
- Melee defense+4
- Special attack+4
- Special defense+2
- Concentration+5
- Speed+4
- Condition+3
Every level adds these points, 25 in all. Condition counts twice: +6 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level18
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 40 | 93% | |
| 1 | 35 | 80% | |
| 1 | 50 | 81% | |
| 1 | 35 | 72% | |
| 1 | 65 | 71% | |
| 1 | 70 | 73% | |
| 1 | 40 | 74% | |
| 1 | 60 | 75% | |
| 27 | - | 70% | |
| 30 | 1,000 | 20% | |
| 30 | 1,000 | 20% | |
| 40 | - | Always hits | |
| 40 | - | 100% | |
| 50 | 115 | 72% | |
| 50 | 115 | 75% | |
| 50 | 130 | 70% | |
| 50 | 120 | 84% | |
| 50 | 125 | 90% |
Techniques3
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 130 | 89% | |
| 30 | - | 70% | |
| 60 | - | 85% |













