Warrior
Star

- Awakening difficulty
- Low
- Encounter frequency
- 10/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 1
- Race
- Mekari
- Growth per level
- +23
- +6 HP per level
Growth per level
- Melee attack+3
- Melee defense+3
- Special attack+3
- Special defense+3
- Concentration+5
- Speed+3
- Condition+3
Every level adds these points, 23 in all. Condition counts twice: +6 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level13
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 50 | 96% | |
| 1 | 55 | 87% | |
| 1 | 35 | 72% | |
| 1 | 45 | 97% | |
| 1 | 65 | 79% | |
| 1 | 45 | 85% | |
| 15 | - | Always hits | |
| 30 | 1,000 | 20% | |
| 30 | 90 | 86% | |
| 30 | - | Always hits | |
| 40 | - | Always hits | |
| 50 | 125 | 85% | |
| 50 | 120 | 85% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 85 | 95% | |
| 30 | 110 | 94% | |
| 30 | - | Always hits | |
| 40 | - | Always hits | |
| 50 | - | Always hits |













