DuskarWiki

Warrior

Dairon II

Dairon II
Awakening difficulty
Extreme
Encounter frequency
1/10
10 = met most often
From level
17
Expeditions
Met
Locations: 1
Race
Hybrid
The resistances of both races multiply
Growth per level
+27
+8 HP per level

Growth per level

  • Melee attack+5
  • Melee defense+3
  • Special attack+4
  • Special defense+3
  • Concentration+4
  • Speed+4
  • Condition+4

Every level adds these points, 27 in all. Condition counts twice: +8 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

    • Dairon II

      DaironNatural evolution at level 17

    • Dairon III

      Dairon IINatural evolution at level 34

    • Dairon IV

      Dairon IIINatural evolution at level 46

Attacks it learns

By level13

AttackPowerAccuracy
Freedom Kick Lv 1+ · Physical · Vorag 3580%
Shining Slash Lv 1+ · Physical · Humans 30% chance to paralyse for 2-4 turns.4075%
Dragon Flight Lv 1+ · Physical · Humans 5077%
Burst Hakatsu Lv 1+ · Special · Humans 3594%
Razor Disc Lv 1+ · Special · Humans · Cooldown 1 Strikes again 0-3 times (90% each, decaying 90%).3075%
Perfect Shot Lv 1+ · Special · Umbrai · Cooldown 3 Resets the opponent's resistances to its stored base values.3595%
Fire Roll Lv 30+ · Physical · Humans 35% chance to burn for 2-3 turns.7570%
Heat Pillar Lv 30+ · Special · Humans 7588%
Warrior Spirit Lv 30+ · Special · Aureli Heals 10% of own current HP.7575%
Super Fading Orb Lv 30+ · Special · Humans 9079%
The Savior Has Come Lv 35+ · Status · Humans Regeneration: heals 5% of current HP every own turn for the rest of the fight.-Always hits
Stifling Rhythm Lv 45+ · Status · Humans · Cooldown 1 The opponent can no longer heal for the rest of the fight.-Always hits
Energy Barrier Lv 50+ · Physical · Navim 50% chance that the user rests its next turn.12575%

Techniques5

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Granite Spike Lv 30+ · Physical · Mekari 100Always hits
Coral Crusher Lv 30+ · Physical · Humans 11090%
Feral Charge Lv 30+ · Physical · Mekari 12588%
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Prayer Lv 50+ · Status · Humans · Cooldown 1 Raises own melee defense by 15%.-Always hits

Where it lives

More Humans warriors

Humans warriors that start at a similar level.

All Humans warriors