Warrior
Gito

- Awakening difficulty
- Low
- Encounter frequency
- 5/10
- 10 = met most often
- From level
- 16
- Expeditions
- Met
- Locations: 2
- Race
- Humans
- Growth per level
- +31
- +8 HP per level
Growth per level
- Melee attack+7
- Melee defense+4
- Special attack+2
- Special defense+4
- Concentration+4
- Speed+6
- Condition+4
Every level adds these points, 31 in all. Condition counts twice: +8 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level14
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 65 | 95% | |
| 1 | 55 | 95% | |
| 1 | 60 | 75% | |
| 19 | - | Always hits | |
| 30 | 75 | 70% | |
| 30 | 70 | 82% | |
| 30 | 75 | 88% | |
| 30 | 100 | 93% | |
| 30 | 75 | 94% | |
| 35 | - | Always hits | |
| 42 | - | Always hits | |
| 50 | 100 | 100% | |
| 50 | 130 | 70% | |
| 50 | 130 | 76% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 115 | 95% | |
| 30 | 110 | 96% | |
| 35 | 115 | 85% | |
| 50 | 70 | 95% | |
| 70 | - | 80% |














