DuskarWiki

Warrior

Dairon III

Dairon III
Awakening difficulty
Extreme
Encounter frequency
1/10
10 = met most often
From level
34
Expeditions
Met
Locations: 1
Race
Hybrid
The resistances of both races multiply
Growth per level
+36
+10 HP per level

Growth per level

  • Melee attack+5
  • Melee defense+5
  • Special attack+5
  • Special defense+5
  • Concentration+5
  • Speed+6
  • Condition+5

Every level adds these points, 36 in all. Condition counts twice: +10 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

    • Dairon II

      DaironNatural evolution at level 17

    • Dairon III

      Dairon IINatural evolution at level 34

    • Dairon IV

      Dairon IIINatural evolution at level 46

Attacks it learns

By level13

AttackPowerAccuracy
Meteor Blow Lv 1+ · Physical · Aureli Strikes again 2-3 times (90% each, decaying 90%).3590%
Rolling Champion Punch Lv 1+ · Physical · Humans 6098%
Closing Breaker Lv 1+ · Special · Mekari 4074%
Radiant Grenade Lv 1+ · Special · Humans 3570%
Super Back Jump Lv 15+ · Status · Mekari · Cooldown 3 Resets the user's stats to its base (pre-modifier) values.-Always hits
Terminal Flash Lv 30+ · Special · Aureli 30% chance to confuse for 1-3 turns.8580%
Heat Pillar Lv 30+ · Special · Humans 7588%
Afterburn Lv 35+ · Status · Vorag · Cooldown 2 Strong burn on the opponent for 2-3 turns; the user is tethered 4-8 turns.-Always hits
Bluff Hakatsu Lv 40+ · Status · Humans Confuses the opponent for 2-5 turns.-65%
Quick Sleep Lv 40+ · Status · Aureli Heals 25% of own current HP; if anything was healed the user is unconscious for 1 turn.-Always hits
Super Explosive Wave Lv 50+ · Special · Navim 11581%
Overhead Blast Lv 50+ · Special · Aureli 12071%
Maximum Charge Lv 55+ · Status · Aureli · Cooldown 1 Raises own special attack by 10% and melee attack by 5%.-Always hits

Techniques5

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Granite Spike Lv 30+ · Physical · Mekari 100Always hits
Coral Crusher Lv 30+ · Physical · Humans 11090%
Feral Charge Lv 30+ · Physical · Mekari 12588%
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Prayer Lv 50+ · Status · Humans · Cooldown 1 Raises own melee defense by 15%.-Always hits

Where it lives

More Humans warriors

Humans warriors that start at a similar level.

All Humans warriors