DuskarWiki

Warrior

Dairon IV

Dairon IV
Awakening difficulty
Extreme
Encounter frequency
1/10
10 = met most often
From level
46
Expeditions
Met
Locations: 1
Race
Hybrid
The resistances of both races multiply
Growth per level
+39
+10 HP per level

Growth per level

  • Melee attack+6
  • Melee defense+6
  • Special attack+5
  • Special defense+5
  • Concentration+6
  • Speed+6
  • Condition+5

Every level adds these points, 39 in all. Condition counts twice: +10 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

    • Dairon II

      DaironNatural evolution at level 17

    • Dairon III

      Dairon IINatural evolution at level 34

    • Dairon IV

      Dairon IIINatural evolution at level 46

Attacks it learns

By level12

AttackPowerAccuracy
Mach Kick Lv 1+ · Physical · Mekari 5081%
Meteor Blow Lv 1+ · Physical · Aureli Strikes again 2-3 times (90% each, decaying 90%).3590%
Zigzag Express Lv 1+ · Physical · Aureli 6098%
Twin Comet Lv 1+ · Special · Aureli 5598%
Taunt Lv 27+ · Status · Ilyari Raises the opponent's damage taken from 3 random races by 0.5 for 5 turns.-Always hits
Ice Cannon Lv 30+ · Special · Xeryn 30% chance to freeze for 2-4 turns.8078%
Violet Cannon Lv 30+ · Special · Aureli 10097%
Hakatsu Lv 30+ · Special · Humans 7073%
Super Front Jump Lv 42+ · Status · Humans · Cooldown 1 Fully blocks the next Physical or Special hit the user takes.-Always hits
Ki Rush Lv 50+ · Physical · Mekari 30% chance to confuse for 2-4 turns.13070%
Super Hakatsu Lv 50+ · Special · Aureli Lowers own special attack by 5%.13080%
Psycho Escape Lv 50+ · Status · Vorag · Cooldown 1 Confuses the opponent for 1-3 turns and removes own negative main-slot status.-75%

Techniques5

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Granite Spike Lv 30+ · Physical · Mekari 100Always hits
Coral Crusher Lv 30+ · Physical · Humans 11090%
Feral Charge Lv 30+ · Physical · Mekari 12588%
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Prayer Lv 50+ · Status · Humans · Cooldown 1 Raises own melee defense by 15%.-Always hits

Where it lives

More Humans warriors

Humans warriors that start at a similar level.

All Humans warriors