Warrior
Sairin

- Awakening difficulty
- Low
- Encounter frequency
- 10/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 1
- Race
- Humans
- Growth per level
- +20
- +6 HP per level
Growth per level
- Melee attack+2
- Melee defense+3
- Special attack+2
- Special defense+3
- Concentration+5
- Speed+2
- Condition+3
Every level adds these points, 20 in all. Condition counts twice: +6 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level18
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 60 | 70% | |
| 1 | 60 | 98% | |
| 1 | 40 | 75% | |
| 1 | 65 | 95% | |
| 1 | 55 | 83% | |
| 1 | 110 | 85% | |
| 30 | 100 | 73% | |
| 30 | 75 | 88% | |
| 30 | 100 | 93% | |
| 30 | 75 | 94% | |
| 30 | 85 | 92% | |
| 30 | 90 | 79% | |
| 35 | - | Always hits | |
| 40 | - | 65% | |
| 42 | - | Always hits | |
| 45 | - | Always hits | |
| 50 | 115 | 71% | |
| 50 | 120 | 71% |
Techniques4
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 130 | 80% | |
| 30 | 105 | 94% | |
| 30 | - | Always hits | |
| 50 | - | Always hits |













