Warrior
Colonel

- Awakening difficulty
- Low
- Encounter frequency
- 10/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 2
- Race
- Humans
- Growth per level
- +23
- +6 HP per level
Growth per level
- Melee attack+4
- Melee defense+3
- Special attack+3
- Special defense+3
- Concentration+5
- Speed+2
- Condition+3
Every level adds these points, 23 in all. Condition counts twice: +6 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level14
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 55 | 100% | |
| 1 | 30 | 95% | |
| 1 | 50 | 77% | |
| 1 | 55 | 83% | |
| 1 | 30 | 75% | |
| 1 | 50 | 83% | |
| 30 | 100 | 72% | |
| 30 | 100 | 93% | |
| 35 | - | Always hits | |
| 40 | - | 65% | |
| 40 | - | Always hits | |
| 45 | - | Always hits | |
| 50 | 115 | 71% | |
| 50 | 125 | 75% |
Techniques4
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 130 | 88% | |
| 30 | 130 | 85% | |
| 50 | 70 | 95% | |
| 50 | - | Always hits |














