DuskarWiki

Warrior

Hoshi

Hoshi
Awakening difficulty
Low
Encounter frequency
10/10
10 = met most often
From level
1
Expeditions
Met
Locations: 1
Race
Xeryn
Growth per level
+23
+8 HP per level

Growth per level

  • Melee attack+2
  • Melee defense+2
  • Special attack+3
  • Special defense+3
  • Concentration+5
  • Speed+4
  • Condition+4

Every level adds these points, 23 in all. Condition counts twice: +8 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

    • Hoshi
    • Hoshi II

      HoshiNatural evolution at level 15

Attacks it learns

By level14

AttackPowerAccuracy
Doom Ray Lv 1+ · Special · Navim · Cooldown 1 If the opponent had more than 90% HP before the hit, deals 25% of its max HP extra.7074%
Ill Rain Lv 1+ · Special · Mekari 85%: one guaranteed follow-up for 90% of the hit; otherwise own special attack +5%.4585%
Ki Blast Cannon Lv 1+ · Special · Draveth 50% chance of one random status: unconscious, confusion, paralysis, burn, freeze (2 turns) or poison.5085%
Shine Shot Lv 1+ · Special · Vorag 3094%
Paralysis Lv 30+ · Physical · Xeryn · Cooldown 1 Paralyses the opponent for 1-2 turns.7098%
Victory Rush Lv 30+ · Physical · Xeryn 7592%
Assault Rain Lv 30+ · Special · Xeryn 30% chance to poison (deadly if already poisoned).10081%
Grand Razor Disc Lv 30+ · Special · Xeryn · Cooldown 1 No extra effect; the hit is announced with a special message.1,00020%
Doom Sphere Lv 30+ · Special · Xeryn With the Evil aura the hit lands again as extra damage.100100%
Emperors Doom Ray Lv 30+ · Special · Navim With the Lightning or Mystic aura the hit lands again as extra damage.7082%
Serious Bomb Lv 30+ · Special · Xeryn 7588%
Bluff Hakatsu Lv 40+ · Status · Humans Confuses the opponent for 2-5 turns.-65%
Dimension Cannon Lv 50+ · Special · Xeryn 11585%
Petal Burst Lv 50+ · Special · Ilyari 13076%

Techniques7

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Pulse Blast Lv 30+ · Special · Ilyari Confuses the opponent for 1-4 turns.70100%
Cold Flame Lv 30+ · Special · Xeryn With the Ice aura +50% of the hit as extra damage.10085%
Still Mind Lv 30+ · Special · Xeryn 11588%
Reflector Lv 30+ · Special · Navim 10594%
Meditate Lv 40+ · Status · Humans · Cooldown 10 After 10 own turns moves half of melee and special attack into the defenses.-Always hits
Inborn Flame Lv 50+ · Special · Vorag With the Inborn Aura +50% of the hit as extra damage.10085%
Sentinel Lv 50+ · Status · Umbrai Tethers the opponent for 2-6 turns.-90%

Where it lives

More Xeryn warriors

Xeryn warriors that start at a similar level.

All Xeryn warriors