Warrior
Welt

- Awakening difficulty
- Medium
- Encounter frequency
- 6/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 1
- Race
- Humans
- Growth per level
- +31
- +12 HP per level
Growth per level
- Melee attack+3
- Melee defense+5
- Special attack+7
- Special defense+5
- Concentration+3
- Speed+2
- Condition+6
Every level adds these points, 31 in all. Condition counts twice: +12 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level12
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 150 | 86% | |
| 1 | 110 | 85% | |
| 1 | 60 | 100% | |
| 1 | 35 | 70% | |
| 1 | 50 | 72% | |
| 30 | 70 | 98% | |
| 30 | 100 | 72% | |
| 30 | 75 | 88% | |
| 30 | 80 | 81% | |
| 30 | - | Always hits | |
| 40 | - | 65% | |
| 50 | 120 | 71% |
Techniques3
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 120 | 85% | |
| 40 | - | Always hits | |
| 60 | - | 85% |













