Warrior
Zeke

- Awakening difficulty
- Normal
- Encounter frequency
- 3/10
- 10 = met most often
- From level
- 45
- Expeditions
- Met
- Locations: 1
- Race
- Humans
- Growth per level
- +32
- +10 HP per level
Growth per level
- Melee attack+5
- Melee defense+4
- Special attack+4
- Special defense+5
- Concentration+5
- Speed+4
- Condition+5
Every level adds these points, 32 in all. Condition counts twice: +10 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level15
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 65 | 95% | |
| 1 | 70 | 75% | |
| 1 | 150 | 86% | |
| 1 | 35 | 70% | |
| 1 | 70 | 92% | |
| 15 | - | 60% | |
| 30 | 75 | 88% | |
| 30 | 100 | 79% | |
| 30 | 100 | 93% | |
| 30 | 75 | 75% | |
| 30 | 80 | 91% | |
| 30 | 85 | 92% | |
| 30 | 90 | 79% | |
| 42 | - | Always hits | |
| 45 | - | Always hits |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 250 | 90% | |
| 30 | 100 | 85% | |
| 30 | 130 | 88% | |
| 30 | 110 | 96% | |
| 50 | 70 | 88% |













