Warrior
Shannip

- Awakening difficulty
- Extreme
- Encounter frequency
- 3/10
- 10 = met most often
- From level
- 48
- Expeditions
- Met
- Locations: 1
- Race
- Humans
- Growth per level
- +35
- +14 HP per level
Growth per level
- Melee attack+4
- Melee defense+4
- Special attack+6
- Special defense+5
- Concentration+5
- Speed+4
- Condition+7
Every level adds these points, 35 in all. Condition counts twice: +14 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level14
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 35 | 94% | |
| 1 | 30 | 75% | |
| 1 | 45 | 85% | |
| 1 | 35 | 77% | |
| 1 | 35 | 70% | |
| 1 | 45 | 75% | |
| 30 | 80 | 83% | |
| 30 | 75 | 70% | |
| 30 | 75 | 99% | |
| 30 | 75 | 88% | |
| 30 | 85 | 75% | |
| 30 | 70 | 73% | |
| 45 | - | Always hits | |
| 50 | 115 | 71% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 100 | 85% | |
| 30 | 100 | 95% | |
| 30 | - | 70% | |
| 40 | - | Always hits | |
| 60 | 110 | 100% |













