DuskarWiki

Warrior

Seyvan V

Seyvan V
Awakening difficulty
Cannot be awakened
Encounter frequency
1/10
10 = met most often
From level
55
Expeditions
Met
Race
Aureli
Growth per level
+39
+12 HP per level

Growth per level

  • Melee attack+7
  • Melee defense+5
  • Special attack+5
  • Special defense+5
  • Concentration+5
  • Speed+6
  • Condition+6

Every level adds these points, 39 in all. Condition counts twice: +12 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

    • Seyvan IV

      Seyvan IIINatural evolution at level 48

    • Seyvan V

      Seyvan IVEvolution with Moon Machine, from level 55

Attacks it learns

By level15

AttackPowerAccuracy
Evil Rise Strike Lv 1+ · Physical · Draveth Traps the opponent for 2-3 turns repeating this hit; trap damage doubled if the user wears the Evil aura.4098%
Final Cannon Lv 1+ · Physical · Aureli 20% chance: then 50% unconscious 1-3 turns, otherwise paralysis 2-4 turns.70100%
Justice Rush Lv 1+ · Physical · Aureli · Cooldown 1 No extra effect; the hit is announced with a special message.1,00015%
Rapid Jab Lv 1+ · Physical · Aureli Raises the opponent's damage taken from Aureli attacks by 0.1 (only while 0 < value < 4).55100%
Meteor Blow Lv 1+ · Physical · Aureli Strikes again 2-3 times (90% each, decaying 90%).3590%
Sawtooth Blade Lv 1+ · Physical · Ilyari Removes all own negative statuses (main and parallel).6580%
Thunder Eraser Lv 1+ · Special · Draveth Strikes once more (85%); then 50% chance to paralyse 2-3 turns either the opponent or the user (50/50).4585%
Shell Stance Lv 1+ · Special · Aureli Raises own melee and special defense by 5%.5070%
Armored Boost Lv 19+ · Status · Vorag Raises own special and melee defense by 10%.-Always hits
Warrior Sword Slash Lv 30+ · Physical · Aureli The user rests (skips) its next turn.13080%
Violet Cannon Lv 30+ · Special · Aureli 10097%
Stifling Rhythm Lv 45+ · Status · Humans · Cooldown 1 The opponent can no longer heal for the rest of the fight.-Always hits
Final Pose Lv 50+ · Physical · Xeryn 11589%
Super Flash Lv 50+ · Physical · Aureli 12575%
Super Violet Cannon Lv 50+ · Special · Aureli The user is tethered for 4-7 turns.11587%

Techniques6

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Lightning Blade Lv 30+ · Physical · Aureli 30% chance to paralyse for 2-4 turns.8595%
Earth Dirge Lv 30+ · Special · Vorag 11594%
Build a Wall Lv 30+ · Status · Gorvath · Cooldown 10 After 10 own turns doubles one random stat of melee defense, special defense, concentration.-Always hits
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Ice Phantom Lv 40+ · Status · Navim · Cooldown 4 The user freezes itself for 3-4 turns.-Always hits
Sentinel Lv 50+ · Status · Umbrai Tethers the opponent for 2-6 turns.-90%

Where it lives

No location has it among its regular encounters.

Rare encounter

It turns up as a rare event in these locations. Below account level 55 it slips away before the fight.

  • Red DesertVevoria5 AP per expeditionHow often: Very rarely10% chance to drop Moon Machine after a knockout win

More Aureli warriors

Aureli warriors that start at a similar level.

All Aureli warriors