Growth per level
- Melee attack+3
- Melee defense+4
- Special attack+5
- Special defense+4
- Concentration+3
- Speed+5
- Condition+4
Every level adds these points, 28 in all. Condition counts twice: +8 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
Attacks it learns
By level12
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 35 | 90% | |
| 1 | 70 | 73% | |
| 1 | 50 | 74% | |
| 19 | - | Always hits | |
| 30 | 130 | 80% | |
| 30 | 100 | 92% | |
| 30 | 80 | 89% | |
| 30 | 100 | 74% | |
| 30 | 75 | 75% | |
| 40 | - | Always hits | |
| 50 | 130 | 76% | |
| 50 | - | 75% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 85 | 95% | |
| 30 | - | 70% | |
| 50 | - | Always hits | |
| 50 | - | Always hits | |
| 70 | 160 | 85% |
Where it lives
Not met on expeditions















