Warrior
Knirg

- Awakening difficulty
- Extreme
- Encounter frequency
- 1/10
- 10 = met most often
- From level
- 49
- Expeditions
- Met
- Locations: 1
- Race
- Gorvath
- Growth per level
- +42
- +14 HP per level
Growth per level
- Melee attack+8
- Melee defense+6
- Special attack+4
- Special defense+6
- Concentration+5
- Speed+6
- Condition+7
Every level adds these points, 42 in all. Condition counts twice: +14 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
KnirgSluzgNatural evolution at level 49
Attacks it learns
By level12
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 55 | 97% | |
| 1 | 60 | 88% | |
| 1 | 45 | 97% | |
| 1 | 70 | 75% | |
| 20 | - | Always hits | |
| 30 | 100 | 92% | |
| 30 | 100 | 74% | |
| 30 | 100 | 79% | |
| 30 | 120 | 82% | |
| 30 | - | Always hits | |
| 35 | - | Always hits | |
| 50 | 125 | 75% |
Techniques6
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 90 | 85% | |
| 30 | 115 | 89% | |
| 30 | 120 | 85% | |
| 40 | - | Always hits | |
| 40 | - | Always hits | |
| 50 | - | 90% |














