Warrior
Zend

- Awakening difficulty
- Normal
- Encounter frequency
- 2/10
- 10 = met most often
- From level
- 40
- Expeditions
- Met
- Locations: 1
- Race
- Aureli
- Growth per level
- +32
- +10 HP per level
Growth per level
- Melee attack+7
- Melee defense+5
- Special attack+3
- Special defense+5
- Concentration+5
- Speed+2
- Condition+5
Every level adds these points, 32 in all. Condition counts twice: +10 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level17
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 55 | 75% | |
| 1 | 70 | 100% | |
| 1 | 40 | 76% | |
| 1 | 40 | 77% | |
| 1 | 55 | 98% | |
| 1 | 60 | 89% | |
| 1 | 40 | 80% | |
| 1 | 35 | 96% | |
| 1 | 50 | 70% | |
| 20 | - | 100% | |
| 30 | 85 | 73% | |
| 30 | 75 | 75% | |
| 30 | 100 | 97% | |
| 40 | - | Always hits | |
| 50 | 125 | 72% | |
| 50 | 120 | 71% | |
| 55 | - | Always hits |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 110 | 92% | |
| 30 | - | Always hits | |
| 45 | 60 | 100% | |
| 50 | 70 | 95% | |
| 70 | - | 80% |
Where it lives
More Aureli warriors
Aureli warriors that start at a similar level.













