Warrior
Teruna

- Awakening difficulty
- Normal
- Encounter frequency
- 3/10
- 10 = met most often
- From level
- 40
- Expeditions
- Met
- Locations: 1
- Race
- Gorvath
- Growth per level
- +31
- +20 HP per level
Growth per level
- Melee attack+1
- Melee defense+1
- Special attack+4
- Special defense+7
- Concentration+5
- Speed+3
- Condition+10
Every level adds these points, 31 in all. Condition counts twice: +20 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level17
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 55 | 97% | |
| 1 | 40 | 85% | |
| 1 | 70 | 85% | |
| 1 | 45 | 81% | |
| 1 | 50 | 75% | |
| 1 | 40 | 100% | |
| 1 | 45 | 70% | |
| 1 | 70 | 92% | |
| 1 | 35 | 96% | |
| 22 | - | Always hits | |
| 30 | 100 | 92% | |
| 30 | 75 | 73% | |
| 30 | 80 | 91% | |
| 30 | 90 | 88% | |
| 30 | 80 | 81% | |
| 30 | - | Always hits | |
| 50 | 115 | 75% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | - | Always hits | |
| 30 | - | Always hits | |
| 30 | - | Always hits | |
| 40 | - | Always hits | |
| 50 | - | Always hits |













