Warrior
Kurth

- Awakening difficulty
- Low
- Encounter frequency
- 10/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 2
- Race
- Vorag
- Growth per level
- +18
- +6 HP per level
Growth per level
- Melee attack+2
- Melee defense+2
- Special attack+2
- Special defense+2
- Concentration+5
- Speed+2
- Condition+3
Every level adds these points, 18 in all. Condition counts twice: +6 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level15
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 40 | 93% | |
| 1 | 40 | 84% | |
| 1 | 60 | 98% | |
| 1 | 30 | 95% | |
| 1 | 60 | 90% | |
| 1 | 35 | 88% | |
| 1 | 60 | 80% | |
| 1 | 40 | 80% | |
| 30 | 1,000 | 20% | |
| 30 | 80 | 83% | |
| 30 | 100 | 73% | |
| 30 | 75 | 100% | |
| 30 | 80 | 79% | |
| 30 | 120 | 82% | |
| 50 | 115 | 81% |
Techniques5
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 105 | 85% | |
| 30 | 130 | 84% | |
| 50 | 100 | 85% | |
| 50 | - | 90% | |
| 70 | 160 | 85% |














