Warrior
Keshigomu

- Awakening difficulty
- Normal
- Encounter frequency
- 8/10
- 10 = met most often
- From level
- 1
- Expeditions
- Met
- Locations: 1
- Race
- Draveth
- Growth per level
- +28
- +8 HP per level
Growth per level
- Melee attack+2
- Melee defense+3
- Special attack+3
- Special defense+6
- Concentration+5
- Speed+5
- Condition+4
Every level adds these points, 28 in all. Condition counts twice: +8 HP per level.
Resistances
The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage.
Evolution line
Every form in this warrior's evolution line and what it takes to reach it.
This species has no other forms.
Attacks it learns
By level18
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 1 | 40 | 98% | |
| 1 | 40 | 100% | |
| 1 | 60 | 97% | |
| 1 | 50 | 85% | |
| 1 | 60 | 92% | |
| 1 | 60 | 89% | |
| 1 | 45 | 78% | |
| 1 | 50 | 79% | |
| 1 | 45 | 81% | |
| 1 | 30 | 70% | |
| 1 | 65 | 95% | |
| 20 | - | 100% | |
| 30 | 90 | 87% | |
| 30 | 120 | 82% | |
| 30 | - | Always hits | |
| 35 | - | 100% | |
| 36 | - | 100% | |
| 40 | - | Always hits |
Techniques4
A technique needs its technique item, which is used up when a warrior learns it.
| Level | Attack | Power | Accuracy |
|---|---|---|---|
| 30 | 100 | 95% | |
| 30 | 120 | 85% | |
| 30 | - | Always hits | |
| 80 | - | Always hits |













