DuskarWiki

Warrior

Hangan

Hangan
Awakening difficulty
Medium
Encounter frequency
3/10
10 = met most often
From level
45
Expeditions
Met
Locations: 2
Race
Hybrid
The resistances of both races multiply
Growth per level
+33
+8 HP per level

Growth per level

  • Melee attack+5
  • Melee defense+10
  • Special attack+3
  • Special defense+4
  • Concentration+5
  • Speed+2
  • Condition+4

Every level adds these points, 33 in all. Condition counts twice: +8 HP per level.

Resistances

The damage multiplier for attacks of each race. Below ×1 the warrior resists them, above ×1 it takes more damage. As a hybrid it multiplies the values of both its races.

Evolution line

Every form in this warrior's evolution line and what it takes to reach it.

This species has no other forms.

Attacks it learns

By level16

AttackPowerAccuracy
Ice Claw Lv 1+ · Physical · Mekari 25% chance to freeze for 3-4 turns.6095%
Rapid Jab Lv 1+ · Physical · Aureli Raises the opponent's damage taken from Aureli attacks by 0.1 (only while 0 < value < 4).55100%
Meteor Strike Lv 1+ · Physical · Draveth 30% chance to poison (deadly if already poisoned).6080%
Extending Staff Lv 1+ · Physical · Aureli 4076%
Stone Bullet Lv 1+ · Physical · Umbrai 4597%
Evil Eyes Lv 1+ · Special · Vorag Traps the opponent for 2-3 turns repeating this hit.7081%
Leech Link Lv 12+ · Status · Navim · Cooldown 1 Leech: each own turn drains 3% of the opponent current HP (lasts until the host is down).-80%
Super-Elite Combo Lv 30+ · Physical · Vorag · Cooldown 1 No extra effect; the hit is announced with a special message.1,00020%
Unrelenting Barrage Lv 30+ · Physical · Aureli 8573%
Rupture Cannon Lv 30+ · Special · Vorag Always lands: a hit stopped by a shield or a dodge still deals its full damage.10092%
Encircling Barrage Lv 30+ · Special · Ilyari 8585%
Neo Trine Beam Lv 30+ · Special · Xeryn 30% chance: either one more strike (80%) or 30% recoil, 50/50.10079%
Warrior Spirit Lv 30+ · Special · Aureli Heals 10% of own current HP.7575%
Stifling Rhythm Lv 45+ · Status · Humans · Cooldown 1 The opponent can no longer heal for the rest of the fight.-Always hits
Spirit Explosion Lv 50+ · Physical · Vorag 12588%
Psycho Escape Lv 50+ · Status · Vorag · Cooldown 1 Confuses the opponent for 1-3 turns and removes own negative main-slot status.-75%

Techniques6

A technique needs its technique item, which is used up when a warrior learns it.

AttackPowerAccuracy
Dark Side Attack Lv 30+ · Physical · Draveth With the Lightning aura +50% of the hit as extra damage.10090%
Gloom Talon Lv 30+ · Physical · Ilyari 13580%
Instant Heal Lv 30+ · Status · Gorvath Heals 10% of own base max HP.-Always hits
Dolphin Kick Lv 40+ · Physical · Navim 30% chance to confuse for 2-4 turns.9596%
Inner Rage Lv 40+ · Status · Humans · Cooldown 1 Moves half of own melee and special defense into melee and special attack.-Always hits
Sword Slash Lv 50+ · Physical · Humans · Cooldown 1 100% chance to make the opponent bleed (deadly if already bleeding).7088%

Where it lives

More Vorag warriors

Vorag warriors that start at a similar level.

All Vorag warriors